Unity: How to import Text Mesh Pro into a C# script

2020.05.13 | 94 words |


I’m building my first mobile game - coffeedash - and trying to use TextMeshPro to display some in-game text. However, whenever I declare an object of type TextMeshPro in my script, I’m getting the error:

error CS0234: The type or namespace name 'TextMeshPro' does not exist in the namespace 'Unity' (are you missing an assembly reference?)

I tried using Unity.TextMeshPro but that doesn’t seem to work, so wondering what I need to import into my script to get this working.


To import TextMeshPro, you need to add the using declaration using TMPro;.


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