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Sandy Island

A stylized simulation of Sandy Island on Lake Winnepesaukee, New Hampshire.

Two scenarios:

How to Play

Drag to turn, right-drag to pan, and scroll to zoom.

On touch screens use one finger to turn and two fingers to pan or pinch.

How It's Built

  • TypeScript and Three.js, bundled with Vite into static assets.
  • Start conditions configured including a gen seed for deterministic generation
  • Time blocks flow in roughly hour increments with allocations for travel time

Links